
Come on by Flying Wisdom Studios in San Francisco this Thursday night to give us some feedback on "A Virus Named Tom". They'll be pizza and booze, cuz Tom loves a full belly. Email us for more details if your interested.
Look out world, we've started development on our second title. And since we feel it'd work great as a mobile app we're now official iphone/ipad/itouch/i-tastic developers. So now our games will have super clean interfaces, and cost much more than they will on other systems (I guess the app store killed that joke years ago). Just don't ask Sean what he thinks of Xcode and Objective C. We'll probably be exploring various iphone options such as Cocos2D, Unity, etc. Let us know if you have any suggestions.
Not only do we have a playable demo of "A Virus Named Tom", but we've submitted it to Indiecade! We're hoping to win in the category "studio most likely to get pregnant or end up with a virus game". Let me know if you want to give it a whirl, we're always looking for feedback!

I will always admire the Japanese.
I was reading this pedantic article about humor.